Dalamar's Antilife Dome (5e Spell)
From D&D Wiki
|Casting time:||1 action|
|Range:||Self (10-foot radius sphere)|
You create a dome of energy around yourself that is physically painful for creatures to stay in for too long. Each creature that starts their turn in the sphere other than yourself must make a Constitution saving throw. They take 6d6 necrotic damage on a failed save, or half as much on a successful one. In addition, creatures in the sphere have their movement speed halved until they exit the sphere. You may select up to 9 creatures other than you to be immune to the effects of the sphere.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d6 for each slot level above 4th.
Back to Main Page → 5e Homebrew → Spells → Warlock
Back to Main Page → 5e Homebrew → Spells → Wizard