Dagger of Necromancy (5e Equipment)
Dagger (Magical), Legendary (Requires Attunment) This dagger is used with Necromancers only and with this they can heal themselves and their zombies Charges This dagger has changes equal to the users Dex modifier + Users Proficiency Bonus (Minimum of 1) which recharge every long rest Healing Touch When attacking with this weapon, the user can expend one charge so that the user or an ally within 15 feet heals 1d10 HP. If they are at full health this goes to temporary HP which stacks Attacks Matter The user can expend 2 charged to deal twice the amount of damage originally and switch the damage to Necrotic Shadow Hands The user can expend 3 charges to create a second dagger for 24 hours. This gives the user an extra attack and doubles the remaining charges, the new charges for the new dagger. No more than 2 daggers |
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