Wondrous item, uncommon
You can throw the die from 20 feet away then roll a d10 to see your fate.
d10
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Result
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1 |
The die explodes dealing 3d10 force damage to anything within 60 feet of it.
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2 |
Reroll two more times.
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3 |
Gain 20 gp.
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4 |
The DM chooses an item to melt away in your hands, destroying it and dealing 1d4 fire damage.
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5 |
You gain 1d10 temporary hit points.
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6 |
You gain an advantage on all attacks for this and the next round.
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7 |
Cast blink, the DM chooses where you end your turn on.
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8 |
(If in person) Swap character sheets with another person for the rest of the battle. (for online) Gain a disadvantage.
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9 |
Move double your normal movement speed.
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10 |
You are invisible for 1 hour or until you damage another creature.
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