Crystal of Health (5e Equipment)

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Wondrous item, rare

When you regain hit points, this crystal gains charges equal to the number of hit points you regained. The crystal can store up to 35 charges at a time. When found, it contains 2d6 charges. As an action, you can break the crystal on the ground, causing all creatures within a 20 feet radius to regain hit points equal to the number of charges that the crystal has. A construct or undead is unaffected. When broken the crystal loses all magic.


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