Crown Of Malice Shikigami (Jujutsu Kaisen Supplement)

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Crown Of Malice Shikigami[edit]

large monstrosity, unaligned


Armor Class 18 (natural armor)
Hit Points 365 (28d12 + 183)
Speed 80ft walking


STR DEX CON INT WIS CHA
22 (+6) 16 (+3) 1 (-5) 8 (-1) 10 (+0) 18 (+4)

Saving Throws Dex +8, Wis +5
Skills Arcana +4, Investigation +4, Perception +5, Performance +9
Damage Resistances Piercing and Bludgeoning from Nonmagical attacks, Slashing
Damage Immunities Psychic, Fire
Condition Immunities frightend, Burned
Senses passive Perception 15
Languages understands master's language
Challenge 14 (11,500 XP)


Invisible Force. The Shikigami is entirely made out of cursed energy, meaning it cannot be seen by normal people. Creatures without levels in the Jujutsu Sorcerer class or who cannot see into the ethereal plane cannot see it. However, if these creatures were in a life-and-death situation (less than half their maximum hit points), they gained the ability to see the Shikigami.

Cursed Energy. The Crown Of Malice Shikigami has 42 cursed energy that it can use to fuel its abilities. All of its cursed energy is replenished at the end of a long rest.

Cursed Energy Recovery. The Crown Of Malice Shikigami regains 1 cursed energy at the beginning of its turns.

Pack Tactics. The Crown Of Malice Shikigami has advantage on an attack rolls against a creature if at least one of the shikigami's allies is within 5 feet of the creature, and the ally is not incapacitated.

Magical Weapons. The Shikigami's attacks are considered magical.

Monstrosity Once per turn when the Crown Of Malice Shikigami does an attack that does Slashing damage, it then may get advantage on the target, if the shikigami is a size larger. If the shikigami is 2 or more sizes larger it then gains +2 to the attack roll.

Human Wall. The Shikigami has advantage on Constitution saving throws.

Beads Of Chaos When the shikigami makes any creature roll a Wisdom save it then may use 3 cursed energy to trigger Forced Malice.

Strong Body. The Shikigami reduces all non-magical damage except psychic or thunder by 3.

Forced Malice The inside of the shikigami is made of cursed energy that targets the brain, when the cursed energy comes into contact with a target they lose control. When a creature gets hit by an attack that uses Cursed Energy from the Crown Of Malice, then the shikigami will trigger the Touch Of Malice Effect A creature can only trigger this effect once each turn, and cant trigger it again before the effect has worn off, if an affected creature gets hit by an attack that uses Cursed Energy it then instead takes an extra 4 (1d6) Psychic damage

The Crown Of Malice Shikigami won't count as a creature for the Berserk condition, and cant become a creature for the Berserk condition. And every creature that is Berserk in a 25ft radius around The Crown Of Malice Shikigami will gain +1 damage dice on their melee attacks because of the smokey cursed energy that the Crown Of Malice Shikigami leaks out.

Touch Of Malice Effect

Damage Done Touch Of Malice Effect
If the Crown Of Malice Shikigami has done 22 or higher The target makes a DC17 Intelligence saving throw, if they fail they will then take 13 (2d8+4) Psychic damage.
If the Crown Of Malice Shikigami has done 44 or higher They will make a DC17 Intelligence saving throw to take 13 (2d8+4) Psychic damage and make a DC17 Intelligence not to be Berserk for 1 minute
If the Crown Of Malice Shikigami has done 66 or higher They will take 22 (4d8+4) Psychic damage and make a DC17 Intelligence if they fail they will take half of the Psychic damage again.
If the Crown Of Malice Shikigami has done 88 or higher They become Berserk for 1 minute, if they are already Berserk, then they gain -5 on all Intelligence and Wisdom check and saving throws for 3 turns.
If the Crown Of Malice Shikigami has done 110 or higher They will make DC17 Intelligence to take 1/8 the damage they took in Psychic damage, them make another DC17 Intelligence to become Berserk for 1 minute.

ACTIONS

Multi Attack the shikigami uses Claw Twice, it may swap one out for a Bite or Cinder Claws.

Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 17 (3d6 + 6) Slashing damage.

Bite. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 21 (2d8 + 12) Piercing damage.

Cinder Claws(3 Cursed Energy). Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 19 (2d6 + 12) Slashing damage + 9 (2d4+4) Fire damage.

Dark Flame Clone(5 Cursed Energy) The Shikigami moves some of the purple glow from itself over to a body of air up to 15ft away from itself, igniting it up in purple flames. A Flame Spirit appears with an AC of 12 and 30 Hitpoints, Whenever it dies it deals 26 (5d6+8) Fire Damage in a 60ft radius around itself. This counts as a creature for features, feats, or conditions that care about that, it can't move or attack. And doesn't resist any damage. And it is not vulnerable to any.

Multi Dark Flame Clone(5-20 Cursed Energy) The Shikigami creates one Flame Spirit per 5 Cursed Energy Spent, It can summon them up to 45ft away. It can only be used once per long rest.

BONUS ACTIONS

Dark Flame Clone(6 Cursed Energy) The shikigami uses Dark Flame Clone.

Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 17 (3d6 + 6) Slashing damage.

Suck Up Madness(3 Cursed Energy). Every creature in a 25ft of the Crown Of Malice Shikigami makes a DC17 Constitution saving throw, if they succeed they will lose one condition out of the following, Berserk, frightened or Bloodlusted. But they will take 26 (4d10+4) Psychic damage.

REACTIONS

Dark Flame Clone(6 Cursed Energy) The shikigami uses Dark Flame Clone.

Crown-Of-Malice-Shikigami.jpg
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The Crown Of Malice Shikigami, is a black almost curse looking creature, its form of curse energy looks into the mind and makes it twisted. But will never target it self, this shikigami can both help with small curses but also use its deadly claws and features to fight bigger creatures


Feats This is the Crown Of Malice Shikigami's feats

Strong Body, Human Wall, Resilient

Improved Durability' the shikigami uses the Improved Durability rule


Not Cannon The Crown Of Malice Shikigami is not an official shikigami demonstrated in the Jujutsu Kaisen franchise, it was completely made up by the people working behind this supplement. It is intended to populate campaigns in the absence of enough official material, and as such was properly balanced for any DM to use in their Jujutsu Campaign.

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