Cockroach Devil (Chainsaw Man Supplement)

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Cockroach Devil[edit]

Huge fiend (Devil), chaotic evil


Armor Class 19 (natural armor)
Hit Points 126 (10d12+ 110)
Speed 40ft, 30ft fly, 30ft climb.


STR DEX CON INT WIS CHA
20 (+5) 16 (+3) 18 (+4) 7 (-2) 7 (-2) 17 (+3)

Saving Throws Str +9, Con +8
Skills Athletics 7, Intimidation 5
Proficiency Bonus +4
Senses passive Perception 8, 10ft blindisight
Languages common
Challenge 10 (5,900 XP)


Hard To Kill. When the Cockroach Devil drops are reduced to 0 hit points it may go to 1 hitpoint instead. It can do this two times before it must wait for a long rest to perform this again..

Devil Power Usage. The Cockroach Devil has 11 Usages.

Brawn. The Cockroach Devil takes half damage from strength saving throws that deal damage on a failure and takes no damage at all when succeeding these saving throws

Dread Tiers. The Cockroach Devil has 400 Dread Tiers.

Unkillable. The Cockroach Devil has a damage reduction of 4.

Disease Spread. Once per round upon hitting a creature with a rabid strike, the Cockroach Devil may force a creature to make a Constitution saving throw on a failure the target becomes poisoned for 1 minute. Creatures can remake this save at the beginning of their turns.

Multiple Arms. The Cockroach Devil has advantage to initiating grapple and shove checks.

ACTIONS

Multiattack. The Cockroach Devil can make two Rabid Strike attacks.

Rabid Strikes. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 9 (2d6+5) bludgeoning damage.

Gunk Shot. Ranged Attack: +8 to hit, reach 15ft., one target Hit: 24 (6d6) acid damage.

Body Split. The Cockroach Devil can spend an action for 3 uses to split itself into two cockroach devils, this clone has an amount of hit points equal to the amount split from the Cockroach Devil’s current hit points and has an amount of maximum hit points equal to half the Cockroach Devil’s maximum hit points. Furthermore the Cockroach Devil loses half of the devil’s uses as they are then given to the body clone. This clone is identical to the Cockroach Devil, it is controlled by you and acts on your turns. The Cockroach Devil is able to see and hear through the clone’s eyes and ears. The clone can also use the Cockroach Devil’s features. As a free action when the clone is within 5ft of the Cockroach Devil, it may reabsorb it by touching it or the clone touching you , causing the Cockroach Devil to regain an amount of hit points and uses the clone has left. The Cockroach Devil cannot create another clone until the current clone has died or you reabsorb it.

BONUS ACTIONS

Rabid Strikes. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 9 (2d6+5) bludgeoning damage.

Regeneration. The Cockroach Devil may spend a number of blood points up to its Charisma modifier+Its Proficiency Bonus every blood spent It will regain a d8 worth of hit points or regenerate a missing limb

Dash. The Cockroach Devil may perform the dash action as a bonus action, it may spend 1 use to gain double its movement speed instead of its movement speed when dashing.

Dodge. The Cockroach Devil may perform the dodge action.

Disengage. The Cockroach Devil may perform the disengage action.

REACTIONS

Regeneration. The Cockroach Devil may spend a number of blood points up to its Charisma modifier+Its Proficiency Bonus every blood point spent It will regain a d8 worth of hit points or regenerate a missing limb

022e332a3eaeef3849f52e7d0a4fd71d.jpg
The Cockroach Devil locked in combat with Chainsaw Man, source [1]
Feats

Monstrous Physique . Unparalleled Strength .

Fear Boons

Devilish Resistance, Empowered Resistance, ​​Super Natural Vitality.

The Cockroach Devil is 10 Levels in the Devil class

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