Cloak of the Pit Fiend (5e Equipment)

From D&D Wiki

Jump to: navigation, search

Wondrous item (cloak), legendary (requires attunement by a creature of Evil alignment)

This bright red cloak seems to make the wearer look larger, with long coattails, wing-like patterns, and gold-gilded infernal embellishments. While you are wearing this cloak, you have a +1 bonus to your AC, you have darkvision out to 120 feet that isn't impeded by magical darkness, you can speak and read Infernal, and you are also immune to the poisoned condition.

The cloak has 20 charges and regains 1d8 + 3 expended charges daily at dawn.

Devil's Hide. While wearing this cloak, as a bonus action, you can expend 1 charge to gain resistance to your choice of fire or poison damage for 1 minute, or 3 charges to become immune to one of those damage types for 1 minute.

Infernal Wings. While wearing this cloak, as a bonus action, you can expend 3 charges to gain a flying speed of 60 for 1 hour. While flying in this way, the cloak transforms into a set of wings.

Hellfire Strikes. As a bonus action, you can expend 4 charges to imbue your attacks with hellish flames. For 1 minute, all your weapon attacks deal additional 3d6 fire damage, and all spells that deal fire damage deal 2d6 additional fire damage.

Archdevil Spellcasting. As an action, you can cast any of the following spells without needing material components: detect magic (1 charge), fireball (3 charges), hold monster (5 charges), or wall of fire (4 charges). If you are a spellcaster, you can use your spell save DC; otherwise, the DC is 19.

Fiendish Curse. While attuned to this item, magic that identifies your creature type identifies you as a fiend, as if under the effects of arcanist's magic aura. No creature but you can remove the cloak.


Back to Main Page5e HomebrewEquipmentWondrous Items

Home of user-generated,
homebrew pages!


Advertisements: