Cloak of the Ice Devil (5e Equipment)

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Wondrous item (cloak), legendary (requires attunement by a creature of Evil alignment)

This ice-blue cloak is covered in bony plates. A pair of mandible-like spikes emerge from the sides of the hood. While you are wearing this cloak, you have a +1 bonus to your AC, you have darkvision out to 120 feet that isn't impeded by magical darkness, you can speak and read Infernal, and you are also immune to the poisoned condition.

The cloak has 20 charges and regains 1d8 + 3 expended charges daily at dawn.

Devil's Hide. While wearing this cloak, as a bonus action, you can expend 1 charge to gain resistance to your choice of cold, fire, or poison damage for 1 minute, or 3 charges to become immune to one of those damage types for 1 minute.

Infernal Chill. While wearing this cloak, as a bonus action, you can expend 4 charges to imbue your attacks with lethal cold. For 1 minute, all your weapon attacks deal additional 3d6 cold damage, and all spells that deal cold damage deal 2d6 additional cold damage.

Wall of Ice. As an action, you can expend 6 charges to cast the wall of ice spell without needing material components. If you are a spellcaster, you can use your spell save DC; otherwise the DC is 19.

Fiendish Curse. While attuned to this item, magic that identifies your creature type identifies you as a fiend, as if under the effects of arcanist's magic aura. No creature but you can remove the cloak.


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