Cipactli, Adult (5e Creature)

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Adult Cipactli[edit]

Huge dragon, chaotic neutral


Armor Class 14 (natural armor)
Hit Points 142 (15d12 + 45)
Speed 20 ft., swim 60 ft.


STR DEX CON INT WIS CHA
16 (+3) 14 (+2) 16 (+3) 8 (-1) 13 (+1) 3 (-4)

Saving Throws Str +6, Con +6
Skills Athletics +6, Stealth +5
Proficiency Bonus +3
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Senses darkvision 60 ft., passive Perception 11
Languages
Challenge 7 (2,900 XP)


Amphibious. The cipactli can breathe air and water.

Underwater Camouflage. The cipactli has advantage on Dexterity (Stealth) checks made while underwater.

ACTIONS

Multiattack. The cipactli makes an attacks with its bite or uses its living water breath, and makes an attack with its claws or tail.

Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 19 (3d10 + 3) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the cipactli can't bite another target.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) slashing damage.

Tail. Melee Weapon Attack: +6 to hit, reach 15 ft., one target. Hit: 19 (3d10 + 3) bludgeoning damage.

Living Water Breath (Recharge 6). The cipactli exhales water in a 15-foot line that is 5 feet wide, and creates a water weird at the end of this line. Each creature in that line must succeed on a DC 13 Dexterity saving throw or take 14 (4d6) piercing damage on a failed save.


Ahuizotl_2e.png
A cipactli on its hind legs, source

See cipactli.

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