Champion Archer (5e Feat)
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Champion Archer
Prerequisites: Dexterity 13
You have triumphed in countless contests of archery and have learned to use your bow to its fullest.
- If you have advantage while making a ranged attack, add your Strength modifier to the attack and damage roll.
- You have learned to use your bow during acrobatic maneuvers and can make one attack as a reaction during an Acrobatics check.
- You can attempt to intercept an opponent's projectile with one of your own. As a reaction, when a creature you can see makes a ranged attack, you can make an attack against the opponent's projectile. The projectiles AC is equal to the opponent's attack roll +5. On a hit, the opponent's attack misses. If you roll a natural 20 on your attack, you make an attack against the opponent that made the shot.
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