Champion's Lance (5e Equipment)

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Weapon (lance), artifact (requires attunement)

The Champion's Lance resembles a very long lance of oak carved with spirals in such a way that the wood looks to almost have naturally grown this way. Upon attuning with it the lance is nearly weightless in hand.

You have a +2 bonus to attack and damage rolls made with this magic weapon.

Long Reach. The champion's lance has an increased reach of 10 feet. But, due to its massive size, you can only attack with this lance once per turn. You have disadvantage when you use a lance to attack a target within 5 feet of you.

Champion's Flurry. If the attuned wielder of the champion lance has an extra attack feature, they add an additional 1d12 damage to the lance's damage rolls for each number of additional attacks they can make. So, a 5th level fighter can add a 1d12 to the champion lance's damage, whereas an 11th level fighter can add 2d12.

Single Striker. Once the lance makes a successful attack, the tip breaks off and all subsequent attacks made with the lance are at a disadvantage. The lance regrows its potency after the course of a long rest.

Riding Shift. If you successfully hit a creature with the lance while mounted, you may use your bonus action to move on your mount a distance up to half your mount's speed in any direction without provoking opportunity attacks.


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