Caster Gun (3.5e Equipment)

From D&D Wiki

(Redirected from Caster Gun)
Jump to: navigation, search
Caster Gun
Exotic One-Handed
Critical: 20/×2
Range Increment: 30 ft.
Type: Bludgeoning
Hardness: 5
Size Cost1 Damage Weight1 hp
Fine * 1 * 1
Diminutive * 1d2 * 1
Tiny * 1d3 * 1
Small 125 gp 1d4 2 2
Medium 125 gp 1d6 4 5
Large 250 gp 1d8 6 10
Huge * 2d6 * 20
Gargantuan * 3d6 * 40
Colossal * 4d6 * 80
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

A caster gun is a ranged weapon that fires Caster Shells.

The caster gun can hold three shells in a rotating cylinder. Preparing the next shell in the cylinder after firing is a swift action for an unenchanted caster gun, or no action for an enchanted caster gun. Reloading all three shells takes a move action.

When an attack with a caster gun hits, the damage indicated above is inflicted, in addition to the effects of the caster shell.


Back to Main Page3.5e HomebrewEquipmentWeapons

Home of user-generated,
homebrew pages!


Advertisements: