Carbink (5e Creature)

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Small fey, lawful good

Armor Class 16 (natural armor)
Hit Points 36 (8d6 + 8)
Speed 0 ft., fly 30 ft. (hover)

7 (-2) 7 (-2) 13 (+1) 10 (+0) 14 (+2) 10 (+0)

Skills Perception +4, Stealth +2
Damage Vulnerabilities water
Damage Resistances fire, necrotic
Senses darkvision 60 ft., passive Perception 14
Languages Common, Sylvan
Challenge 1/2 (100 XP)

False Appearance. While the carbink remains motionless, it is indistinguishable from a crystal ore.

Innate Spellcasting. The carbink's spellcasting ability is Wisdom (spell save DC 12). The carbink can innately cast the following spells, requiring no material components:

At will: magic stone
3/day: earth tremor
1/day: moonbeam

Clear Body. The carbink cannot be affected by conditions or spells that lower its ability scores.


Tackle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.


Harden (3/Day). If the carbink would be targeted by an attack, it can increase its armor class by 2, until the start of its next turn.

Carbink, Drawn by Togekisser Source
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