Bully Dog (5e Creature)
Bully Dog[edit]
Large fiend (heartless), chaotic evil Armor Class 18 (natural armor)
Skills Athletics +8, Intimidation +7, Perception +7 Keen Senses. The bully dog has advantage on Wisdom (Perception) checks that rely on hearing, sight, or smell. Pack Tactics. The bully dog has advantage on an attack roll against a creature if at least one of the bully dog's allies is within 5 feet of the creature and the ally isn't incapacitated. Relentless (Recharges after a Short or Long Rest). If the bully dog takes 20 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead. ACTIONSMultiattack. The bully dog makes three attacks: two with its bite and one with its pounce. Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage. Pounce. Melee Weapon Attack: +8 to hit, reach 20 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage and the bully dog moves itself to a space within 5 feet of the target. Bark (Recharge 6). The bully dog barks loudly at one creature that it can see within 30 feet and forces it to make a DC 15 Constitution saving throw. On a failed save, the creature takes 18 (4d8) thunder damage and is frightened until the end of its next turn. On a successful save, the creature takes half as much damage and is not frightened. BONUS ACTIONSAggressive. The bully dog moves up to its speed toward a hostile creature that it can see.
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