Brute Ultra (5e Creature)
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Brute Ultra[edit]
Large monstrosity, chaotic Armor Class 18 (combat harness)
Saving Throws Str +11, Con +8 Tough Hide Brute Ultras have 25 temporary hit points. If they do not receive damage for 6 rounds (36 seconds), they regain these temporary hit points. Temporary hit points gained in this manner can not exceed 25. Heavy Critical When a Brute Major scores a critical hit, they roll two additional weapon damage dice. Enraged When the brute drops below half their maximum hit points, they become enraged for 1 minute. They gain a +3 bonus to their AC and a +6 bonus to damage rolls, but become berserk and can only use their pistol whip attack. ACTIONSMultiattack. Brute Ultras make two attacks with its Type-25 Brute Shot, Type-52 Mauler, Brute Shot Blade, or Pistol Whip. Type-25 Brute Shot Ranged Weapon Attack: +7 to hit, range 30/60 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage plus 7 (2d6) fire damage. Type-52 Mauler Ranged Weapon Attack: +7 to hit, range 20/80 ft., one target. Hit: 9 (2d6 + 2) piercing damage Brute Shot Blade. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) slashing damage. Pistol Whip. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 9 (1d6 + 6) bludgeoning damage. Spike Grenade (2/day). Every creature within a 5 foot radius centered on one point within 30 feet of the Jiralhanae must attempt a DC 15 Dexterity saving throw. On a failure, they take 22 (5d6 + 2) piercing damage. On a success, they take half as much damage. Type-33 Fuel Rod Gun. Ranged Weapon Attack: +7 to hit, range 60/150 ft., one target. Hit: 29 (6d8 + 2) radiant damage. Each attack with this weapon targets all creatures within 15 ft. of the target. For every 5 ft. these "secondary targets" are from the initial target, they take 9 (2d8) damage.
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Jiralhanae Ultras, comprised of the best of the regular infantrymen, are given violet armor to highlight their tact, cunning, and strength. |
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