Brass Knuckles (Fallout Supplement)
From D&D Wiki
PL 2 Unarmed (Simple Weapons Proficiency)
Damage | 1 | Magazine | — |
Critical | 20 | Size | Tiny |
Damage Type | Bludgeoning | Weight | 1 pound |
Range Increment | Purchase DC | 1 TU/10 Caps | |
Rate of Fire | Restriction | Common, West Coast/East Coast/Midwest |
Description[edit]
Knuckledusters, or brass knuckles, take the form of molded metal fitted over the outside of someone's fingers and allow them to deal more damage than normal.
d20 Modern Rules[edit]
An attack with a brass knuckles is considered an unarmed attack for purposes of feats and other abilities, but is otherwise an armed attack that deals lethal damage.
Craft/Repair[edit]
- Craft: (Parts DC: 50; Parts Used: 20; Craft DC 35; Time: 60h) The brass knuckles can be crafted at a Weapon Crafting Table with a Craft (mechanical) skill check if the crafter possesses the schematics for it.
- Repair: (Parts DC: 40; Parts Used: 10; Repair DC 25; Time: 10h) Brass knuckles can be repaired with mechanical parts with a Repair check. Alternatively, another brass knuckles can be used in place of parts (a Repair check is still required). This gun is affected by the Jury Rigging feat, and as such can use other knuckled weapons for parts if the feat is possessed.
Back to Main Page → D20 Modern → Equipment
Back to Main Page → D20 Modern → Campaign Settings → Fallout → Equipment → Weapons → Unarmed