Bow of the Elementals (5e Equipment)

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Weapon (crossbow), very rare (requires attunement)

The Bow of the Elementals is a crossbow with a strap on it, meant to be wrapped around your arm, like a arm crossbow, it has 4 modes that can be used when attuned, fire, ice, plant, and wind, you can switch between these once every long rest, fire mode makes it so that arrows have a chance to set anything or anyone they touch on fire making them take 2d6 fire damage each turn, or just small bits of damage over time outside of battle, ice mode makes it so arrows have a chance to freeze any living thing (things like constructs, zombies, etc. count), for 3 turns or 3 minutes outside of battle, counting as petrified, or if they simply hit terrain make a small field of ice with jagged ice spikes that counts as difficult terrain ice spikes do 1d8 piercing damage if they hit something, plant mode has a chance to create a small area of grass with animated vines under your control growing out of it, if it hits a living thing (things like constructs, zombies, etc. count), vines come out of the ground below them and constrict them putting them in the restrained condition, the wind bow has chance to make a gust of wind in all directions from where it hit, making things fly in the opposite direction of it 20 ft, if it hits a living thing (things like constructs, zombies, etc. count), they go flying in the opposite direction of where the arrow hit them 30 ft.

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