Bonfire of Insanity (5e Spell)

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Design Note: This page was created using the Epic Magic (10th+ Level Magic) Variant Rule.

Bonfire of Insanity
11th-level Necromancy (ritual)
Casting time: 10 minutes
Range: Self (1-mile radius)<
Components: V, S, M (a bonfire, at least 10 feet in diameter, made out of the remains of at least twenty humanoids, which the spell consumes)
Duration: Instantaneous


While casting the spell, you create a bonfire from humanoid remains and set fire to it during a rainstorm. The rain doesn't extinguish the bonfire until the material components are consumed. The smoke from the pyre fills the rain clouds with unholy power. As the tainted water soaks the ground, humanoid corpses and skeletal remains within range rise up as ghouls. This affects even remains buried in consecrated ground.

Humanoids within range that get touched by the unholy rain, yourself included, must make a Constitution saving throw. On a failed save, a creature becomes afflicted with a disease that turns it into a ghoul within 24 hours unless it receives the benefits of a heal spell or a similar spell of higher level.

You can create up to 800 hit points of ghouls using the spell. The DM decides if the chosen area can produce this number and how this number will be divided between corpses and living creatures.

This spell doesn't grant you control over the created ghouls.

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