Blurred Spells (3.5e Feat)

From D&D Wiki
Jump to navigation Jump to search

Blurred Spells [General, Magic]

Your speed allows you to become like a blur, hiding your spells' true nature from the target until it is too late.
Prerequisite: Base Land/Fly/Swim speed 60 ft, Ability to cast 3rd level spells, Dex 18
Benefit: Your spell save DC is increased by 1 for every 20 feet/round that you are moving. For example, a spellcaster with this feat moving at 160 feet/round would have their spell save DC of any spell cast while moving increased by 8.
Normal: Your spell save DC is unaffected by your speed.



Back to Main Page3.5e HomebrewCharacter OptionsFeatsGeneral Feats
Back to Main Page3.5e HomebrewCharacter OptionsFeatsMagical Feats