Bloodvenom Whip (5e Equipment)
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Weapon (whip), very rare (requires attunement)
This weapon is sometimes referred to as a "poisonfirewhip". Whenever someone comes head to head with a wielder of this weapon, the reasoning behind the nickname becomes painstakingly obvious.
This whip receives a +2 bonus to its attack and damage rolls. In addition, a consistent layer of poison on the whip enters the bloodstream of any opponents on the receiving end of an attack, dealing an additional 1d6 poison damage.
Devil's Kiss. As a bonus action, the small skull on the whip erupts into flames, cackling menacingly and setting the whip aflame. For 1 minute, all attacks with the Bloodvenom Whip deal an additional 1d6 fire damage. Additionally, any attempts made to intimidate someone while wielding the weapon in this state, are made with advantage. Once this feature is used, it cannot be used again until you finish a short or long rest.