Bloodsurge (5e Spell)

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Bloodsurge
1st-level Necromancy (ritual)
Casting time: 1 action
Range: Touch
Components: V, S
Duration: Concentration, up to 1 minute


You touch a creature, and transfer your life force to it. You take necrotic damage equal to 1d10 plus your spellcasting ability modifier, which can't be negated or reduced in any way. The target gains hit points equal to the amount of life lost this way, and temporary hit points equal to half that amount.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you take 1d10 additional necrotic damage and the target gains that many additional hit points for every level above 1st.

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