Blood Punch (5e Spell)
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9th-level Necromancy | |
Casting time: | 1 action |
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Range: | Touch |
Components: | V, S, M (three eyestalks of a beholder, the claw of an ancient dragon, a blade worth 25,000 gp) |
Duration: | Instantaneous |
If the target succeeds on a dexterity saving throw (DC20) instead of being killed they are instead blinded, deafened, and prone for the next minute. All attacks that target them are made with advantage and attacks they make are made with disadvantage. They can repeat the saving throw at the end of each of their turns. Ending the effects on a success.
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