Blood Bolts (5e Spell)

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Blood Bolts
1st-level Necromancy
Casting time: 1 action
Range: 120 feet
Components: S, V, M (a drop of your blood)
Duration: Instantaneous


You make a small cut on your fingertips and point forward, launching three blood darts. You can hurl them at one or several targets you are able to see. Make a ranged spell attack for each dart. On a hit, the target takes 1d6 piercing damage.

If the target is bloodied (at half its maximum hit points or lower) the dart automatically hits, without requiring an attack, unless the target is behind total cover.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can hurl one additional dart for each spell slot higher than 1st-level.

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