Weapon (longsword), legendary (major) (requires attunement by a paladin)
Slayer of Undead
You deal an extra 4d6 damage to all creatures of the creature type undead.
Beacon
You can use your action to plant this weapon in the ground.
For the next minute, whilst you weapon remains plated,
the weapon glows with a divine light, shining bright light in
a 30-foot radius and dim light in a additional 30-foot.
All friendly creatures within this light gain a +1 bonus to their AC,
and their attacks deal and additional 1d8 radiant damage.
When an ally moves toward the planted weapon they can use their bonus action,
to not provoke opportunity attacks with that movement.
You can't use this ability again until you complete a short or long rest.
Strenghtened Smite
When you use your divine smite feature with this weapon you deal an extra 2d8 radiant damage.
Rally
You can use your action to raise your weapon in the air and let out a battle cry.
For the next minute the weapon shines with radiance
and all allies within 30 feet have advantage on wisdom saving throws
and are immune to the frightened condition.
You must complete a short of long rest before you can use this ability again.
Resolution
The srength of mind you get while wielding this weapon grants you advantage on saving throws against the charmed or fringhtened condition.
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