Belt of Battle (5e Equipment)

From D&D Wiki

Jump to: navigation, search

Wondrous Item, very rare (requires attunement)

Wearing this belt goes on to push oneself to the limit and beyond

Take the Initiative. While attuned and wearing the belt, you have advantage on initiative rolls.

Exertion. The belt of battle has 3 charges and regains 1d4-1 expended charges daily at dawn. While wearing the belt you can use your bonus action and expend 1 or more charges to cause any of the following effects to take place:

  • Move (1 charge): you can take an additional 15 feet of movement on the turn you use this feature.
  • Reaction (2 charges): You can take an additional reaction this round but it must be taken before the start of your next turn.
  • Action (3 charges): you can take an additional action. The additional action can be any of the following: Hide, Dodge, Move, Dash or one additional attack. If the additional attack is a ranged attack, the ranged weapon must either be loaded and/or you must have the ammunition to use it. If the additional attack is a spell attack, the spell attack must be a cantrip. This additional action must be taken the turn you use this feature.

Back to Main Page5e HomebrewEquipmentWondrous Items

Home of user-generated,
homebrew pages!