Beloved (5e Creature)
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Huge celestial (power), lawful good
Saving Throws Wis +6, Cha +7
Angelic Weapons. The beloved's weapon attacks are magical. When the beloved hits with any weapon, the weapon deals an extra 4d8 radiant damage (included in the attack).
Innate Spellcasting. The beloved's spellcasting ability is Charisma (spell save DC 15). The beloved can innately cast the following spells, requiring no material components.
Magic Resistance. The beloved has advantage on saving throws against spells and other magical effects.
Multiattack. The beloved makes one stomp attack and one divine greataxe attack.
Divine Greataxe. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 26 (3d12+7) slashing damage plus 18 (4d8) radiant damage.
Stomp. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 23 (3d10+7) bludgeoning damage, and the target is knocked prone.
Celestial Meteors (1/Day). The beloved beseeches the heavens above, calling down lesser meteors to plummet to the ground at four different points the beloved can see within 120 feet. Each creature in a 10-foot-radius sphere centered on each point the beloved chooses must make a DC 15 Dexterity saving throw. The sphere spreads around corners. A creature takes 7 (2d6) fire damage, 10 (3d6) radiant damage and 17 (5d6) bludgeoning damage on a failed save, or half as much damage on a successful one. A creature in the area of more than one fiery burst is affected only once.
Beloved is a member of the second sphere class powers, ranked sixth in the angelic hierarchy. Its status is more that of a spiritual being, but it is also burdened with destroying the enemies of the celestial plane. While still considered amongst the lower classes of angels, a beloved's power is of a far higher order than that of a human, and even those with strong spiritual powers are seldom afforded the chance to meet this being. Excelling in combat, beloved are known for brilliant exploits in demonic battles.