Bell Pepper Cookie (Cookie Run Supplement)
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Bell Pepper Cookie[edit]
Tiny humanoid (Cookiefolk), lawful good Armor Class 10, 20 (natural armor, mecha armor)
Skills Sleight of Hand +3, History +5 PepperBot Pilot. Bell Pepper Cookie always is on his trusty mecha, built by himself, so he has some modified stats and is immune to some conditions. If knocked prone, he will be knocked off the vehicle and lose the temporal stats and damage immunities. Has 20 STR and 20 CON while on PepperBot. Genius. Bell Pepper Cookie always has advantages on Intelligence checks and throws. ACTIONSMultiattack. Bell Pepper Cookie makes two attacks. Missile. Ranged Weapon Attack: +4 to hit, reach 5/120 ft., one target. Hit: 7 (1d5 + 2) fire damage. Bionic Punch. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 10 (2d5 + 2) bludgeoning damage. Rocket Dash. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 22 (4d8+4) bludgeoning damage. The target is also knocked prone.
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°Whirr-tchk. Tsck!° Did you hear that? It sounds like the PepperBot is transforming! The brilliant mind behind the PepperBot is none other than Bell Pepper Cookie himself, a Cookie made from the brightest and finest bell peppers of every color chosen by robots from the latest high-tech bell pepper farm. Since the robots chose the ingredients for this Cookie, it's only natural that he believes that he has been chosen by the robots themselves to become the greatest robot scientist ever. As if he's trying to prove his point, he has even already made several robots despite his young age. He just can't wait to give any mean Cookie a taste of his pepper punch! Now, with so much to do, how can he possibly hang out with other fellow Cookie-kids? They can be so inmature and incompetent! Instead, he prefers to be in his lab up in the attic, working hard to create the next-gen robot... But seeing that his robots are looking more and more Cookie-like, perhaps Bell Pepper Cookie needs a friend that will cheer up his hollow bell pepper heart. |
Bell Pepper Jellywalker Variant[edit]
Tiny humanoid (Jellywalker), chaotic evil Armor Class 10, 20 (natural armor, mecha armor)
Skills Sleight of Hand +3, Athletics +5 PepperBot Pilot. Bell Pepper Jellywalker is attached to his mecha PepperBot, so he will never be knocked prone. Purple Goo Walker. Bell Pepper Jellywalker always has advantages on Constitution checks and throws. ACTIONSMultiattack. Bell Pepper Jellywalker makes two attacks. Missile. Ranged Weapon Attack: +4 to hit, reach 5/120 ft., one target. Hit: 7 (1d5 + 2) fire damage. Bionic Punch. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 10 (2d5 + 2) bludgeoning damage. Rocket Dash. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 22 (4d8+4) bludgeoning damage. The target is also knocked prone.
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