Bandit Heartless (5e Creature)
Bandit Heartless[edit]
Medium fiend (heartless), chaotic evil Armor Class 17 (natural armor)
Skills Acrobatics +6, Perception +5, Stealth +6 Sneak Attack. Once per turn, the bandit deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the bandit that isn't incapacitated and the bandit doesn't have disadvantage on the attack roll. ACTIONSScimitar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage. BONUS ACTIONSCunning Action. The bandit takes the Dash, Disengage, or Hide action.
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