Awakened Rainbow Shrub (5e Creature)
Awakened Rainbow Shrub[edit]
Small plant, chaotic good Armor Class 18 (natural armor)
Saving Throws Dex +8, Wis +6, Cha +9 Regeneration. The shrub regains 15 hit points at the start of its turn if it has at least 1 hit point. Magic Weapons. The shrub's weapon attacks are magical. ACTIONSMultiattack. The shrub makes three attacks. Branch. Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 40/80 ft., one target. Hit: 13 (2d8 + 4) slashing damage and 13 (3d8) acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, thunder or water damage (shrub's choice). Power Leaf. Ranged Weapon Attack: +8 to hit, range 100/200 ft., one target. Hit: 13 (3d8) acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, thunder or water damage (shrub's choice). Each other creature within 5 feet of the target must make a DC 17 Dexterity saving throw or take 6 (1d12) damage of the same type. Rainbow Flower. Each creature of the shrub's choice within 40 feet of it magically regains 11 (2d10) hit points.
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When an awakened shrub is involved in the death of a chromatic greatwyrm the dragon's power is infused into the shrub creating a awakened rainbow shrub. These are very rare and are still pretty shy and weak to fire. They usually look like a regular shrub but it is colored rainbow and is covered in glowing flowers. Enchanted Nature. An awakened rainbow shrub doesn't require air, food, drink or sleep. |
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