Aswang (5e Creature)

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Aswang[edit]

Medium undead, neutral evil


Armor Class 15 (natural armor)
Hit Points 45 (7d8 + 14)
Speed 30 ft., climb 30 ft.


STR DEX CON INT WIS CHA
14 (+2) 16 (+3) 14 (+2) 10 (+0) 10 (+0) 6 (-2)

Skills Athletics +4, Perception +4, Stealth +7
Proficiency Bonus +2
Damage Resistances cold
Damage Immunities poison
Condition Immunities charmed, exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 14
Languages Common
Challenge 3 (700 XP)


Spider Climb. The aswang can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Aswang Weaknesses. The aswang has the following flaws:
Forbiddance. The aswang can't enter a residence without an invitation from one of the occupants.
Sunlight Hypersensitivity. The aswang takes 20 radiant damage when it starts its turn in sunlight (this includes its vulnerability to radiant damage). While in sunlight, it has disadvantage on attack rolls and ability checks.

ACTIONS

Multiattack. The aswang makes two attacks, only one of which can be a Harpoon Tongue attack.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 8 (2d4 + 3) slashing damage. Instead of dealing damage, the aswang can grapple the target (escape DC 14).

Harpoon Tongue. Ranged Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 6 (1d6 + 3) piercing damage plus 7 (2d6) necrotic damage. The target's hit point maximum is reduced by an amount equal to the necrotic damage taken, and the aswang regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.


The aswang and the buwan aswang (its greater winged alphas) are a terrifying mix of ghoul and vampire with the nightmarish features of blood drinking bats. They stand as tall as men and scuttle on walls and ceilings like spiders. They hate daylight which causes horrible burns on their skin and they hide until nightfall in deep caves and forest ruins. Villagers are terrified of aswang and incite various prayers to powerful deities like Duke Guan, Lady Guanyin, the Jade Emperor and even the Siddhartha. Many samurai and ashigaru patrol at night and in force they can make quick work of these vile monstrosities. The origins of the aswang are unknown, however, they are considered a cursed subrace of vampires. Aswang are notorious for preying on the insane and the homeless which the samurai and ashigaru patrols rarely protect. Aswang especially enjoy drinking fetal fluids from pregnant women and if a village discovers aswang are nearby they will hunt them down with extreme prejudice. Generally, aswang will happily devour corpses on battlefields or dig up dead bodies and devour them. Aswang are strange vampiric creatures who often sleep in cocoons deep in the earth made from their phlegm and these large sacks are covered with veins. When dug up they look just like very large placentas that seem to be rotting and giving off a terrible macabre odor.
It is said that aswang and the evolved buwan aswang were once vampires and dark magicians who went insane and lost themselves to their bestial nature hence they seem to know exactly where various villages and homes are. In combat the aswang are clever and use lesser minions like bakemono, lesser undead and or even oni to attack enemies from the front and then they snipe softer foes from the safety of trees and walls. It is not uncommon for several aswang to attack softer foes, some will grapple with them while others use their harpoon tongues to impale one foe and drain them dry of blood.

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