Assassin Nobody (5e Creature)
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Assassin Nobody[edit]
Medium aberration (nobody), neutral Armor Class 17 (natural armor)
Saving Throws Dex +7 Flexible. The assassin counts as being one size smaller when determining the space it can squeeze through. Sneak Attack (1/Turn). The assassin deals an extra 14 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the assassin that isn't incapacitated and the assassin doesn't have disadvantage on the attack roll. ACTIONSStab. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage. Self Destruct. The assassin blows itself up. The assassin dies and each creature within 15 feet of the assassin must make a DC 14 Dexterity saving throw, taking 36 (8d8) force damage on a failed save or half as much damage on a successful one. BONUS ACTIONSCunning Action. The assassin takes the Dash, Disengage, or Hide action.
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