Ashen Infant Curse (Jujutsu Kaisen Supplement)
Ashen Infant Curse[edit]
Small undead (cursed spirit), neutral evil Armor Class 8
Skills Perception +0, Stealth +0 Cursed Energy. The curse has 1 cursed energy it can use to fuel its abilities. All of its cursed energy is replenished at the end of a long rest. Cursed Energy Recovery. The curse regains 1 cursed energy at the beginning of each of its turns. Magic Weapons. The Cursed Spirit's weapon attacks are magical. Invisible Force. The curse is entirely made out of cursed energy, meaning it cannot be seen by normal people. Creatures without levels in the Jujutsu Sorcerer class or who cannot see into the ethereal plane cannot see it. Although, if these creatures were in a life and death situation(less than half their maximum hit points), they gain the ability to see the curse. Curse of the Ashen Infant. Creatures reduced to 0 hit points by the curse will become petrified until the end of their next turn. Ashen Camouflage. The curse has advantage on Dexterity (Stealth) checks made to hide in dusty areas. ACTIONSSmack. Melee Weapon Attack: -2 to hit, reach 5 ft., one target. Hit: 2 (2d4 - 2) bludgeoning damage. Violent Scream (1 Cursed Energy). The curse lets out a blood-curdling shriek in a 15 ft. cone and immediately explodes in a 10 foot radius. Each creature in either area must make a DC 10 Constitution saving throw, taking 3 (1d6) psychic damage and be deafened until the end of their next turn on a failure or half the damage on a success. The curse dies immediately after using this feature.
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Feats. The curse has the following feats: Not Canon. The Ashen Infant curse is not an official cursed spirit demonstrated in the Jujutsu Kaisen franchise, it was completely made up by the people working behind this supplement. It is intended to populate campaigns in an absence of enough official material, and as such was properly balanced for any DM to use in their Jujutsu Campaign. Improved Durability. This creature uses the Improved Durability rule. |
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