Applaud (5e Creature)
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Large celestial (archangel), lawful good
Saving Throws Wis +4, Cha +3
Angelic Weapons. The applaud's weapon attacks are magical. When the applaud hits with any weapon, the weapon deals an extra 2d8 radiant damage (included in the attack).
Dive Attack. If the applaud is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack deals an extra 7 (2d6) damage to the target.
Talon. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.
Divine Halberd. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 14 (2d10 + 3) slashing damage plus 9 (2d8) radiant damage.
Parry. The applaud adds 3 to its AC against one melee attack that would hit it. To do so, the applaud must see the attacker and be wielding a melee weapon.
While still a member of the third sphere, applauds are one step above affinities, and thus known as archangels. Occupying the eighth position within the nine-level angelic hierarchy, archangels are still considered close to the physical world, and often come into contact with human kind. It is said that devoted prayer on the part of believers can call upon a flock of angels to come to one's aid.
Variant: Applaud Twinblades
Some applauds have a pair of divine twinblades instead of a divine halberd. The applaud can combine its twinblades into a single divine longbow as a bonus action, and vice versa.