Antimagic Blast (5e Spell)
From D&D Wiki
|Casting time:||1 action|
|Components:||V S M (A pinch of powdered iron or iron filings)|
You fire a bolt of antimagic at an enemy. Make a ranged spell attack against a creature within range. On a hit, that creature must make a saving throw of their spellcasting ability score, taking 3d10 psychic damage on a failed save, or half as much on a successful save (If they have multiple spellcasting ability scores they may choose one, if they have no spellcasting ability scores they automatically succeed their saving throw). Additionally, if they fail their saving throw they become unable to cast spells of 6th level or lower for the duration.
At Higher Levels. When you cast this spell using a spell slot of 7th or higher it deals 1d10 more damage for each slot level above 6th, and the creature can't cast spells of this spell's level or less.