Angel Beat (5e Spell)
2nd-level Conjuration | |
Casting time: | 1 bonus action |
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Range: | Self (60 feet) |
Components: | V, S |
Duration: | Concentration, up to 10 minutes |
You begin singing a melodious tune with a voice gifted by the gods and fill your whole team with health and the vigor to fight longer and harder. During the turn this was cast and whenever an ally starts their turn within range and can hear you, you may roll one of your Bardic Inspiration Die to heal that ally for the amount equal to your roll. (This does not require you to have any Bardic Inspiration Die stored and will not expend a Bardic Inspiration Die to use.)
At Higher Levels. Add one Bardic Inspiration Die for each level higher than 2nd. At 4th level, add +1 AC to all allies within range and double allies movement speed who start their turn within range of this spell. At 7th level, give all allies who attack while they are within range advantage on all their attack rolls for this turn. At 8th level, increase the critical hit range of all allies within range by 1.
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