Amulet of Companionship (5e Equipment)
Wondrous item, rare (requires attunement) This amulet is made up of a piece of amber floating within a sphere of clear liquid, which splits into smaller pieces as charges are consumed. This magical item has 5 charges, and it regains 1d4+1 expended charges daily at dawn. Bond of Warding. As an action while wearing this amulet, you can expend 1 charge to ward a willing creature you touch and create a mystic connection between you and that creature for one hour. While the target is within 60 feet of you, it gains a +1 bonus to AC and saving throws, and it has resistance to all damage. Also, each time it takes damage, you take the same amount of damage. This effect ends if you drop to 0 hit points, if you and the target become separated by more than 60 feet or if you or the target are affected by the Dispel Magic or Warding Bond spells. You can also dismiss this effect as a bonus action. Solace among Companions. Whenever you start a turn within 60 feet of one or more targets of your bonds, you regain one hit points per target. Alternatively, you can expend 1 charge to regain five times that amount of hit points. Inspiring Endurance. As an action, you can cast the Death Ward spell. Once you use this property, it can not be used again until the next dawn. |
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