Alghoul (5e Creature)
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Medium undead, chaotic evil
Saving Throws Strength, Dexterity
Ghouls Rage Feature description The Alghoul will bite an enemy for 1d6 damage, as well as replenishing 1d6 hit points.
Pounce Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 4 (1d6 + 2) slashing damage.
Claw Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (2d4 + 2) piercing damage.
Spines Melee Weapon Attack: +4 to hit, reach 5 ft. radius, AoE. Hit: 6 (2d6 + 3) piercing damage.
Alghouls, while many can be found alone, many more can be found within packs of normal Ghouls, leading them and using them to their advantage. They will generally try to have the normal Ghouls distract you, while sneaking up behind and pouncing.
Whilst alone, the Alghoul will stay moving. They are swift creatures, and dangerous, even alone. They will stay moving, and use their spines to their advantage, luring multiple enemies in before releasing them.