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Air Battler[edit]
Medium fiend (heartless), chaotic evil
Armor Class 14 (natural armor)
Hit Points 22 (4d8 + 4)
Speed 10 ft., fly 60 ft.
Proficiency Bonus +2 Damage Vulnerabilities lightning
Senses darkvision 60 ft., passive Perception 10
Languages Abyssal
Challenge 1 (200 XP)
Flyby. The air battler doesn't provoke an opportunity attack when it flies out of an enemy's reach.
ACTIONS
Hammer Punch. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage.
Kamaitachi. Ranged Spell Attack: +5 to hit, range 30/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
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