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Aerial Master[edit]
Medium fiend (heartless), chaotic evil
Armor Class 15 (natural armor)
Hit Points 45 (7d8 + 14)
Speed 10 ft., fly 60 ft.
Proficiency Bonus +2 Damage Vulnerabilities lightning
Senses darkvision 60 ft., passive Perception 11
Languages Abyssal
Challenge 2 (450 XP)
Flyby. The aerial master doesn't provoke an opportunity attack when it flies out of an enemy's reach.
ACTIONS
Multiattack. The aerial master makes two attacks.
Hammer Punch. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
Kamaitachi. Ranged Spell Attack: +6 to hit, range 30/60 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
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