Adventurer's Pouch (5e Equipment)

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Wondrous item, uncommon

A small, red, leather pouch imbued with conjuration magic, tied shut with a golden cord glowing with divination magic.

In times of danger, the adventurer's pouch will magically create a non-magical item that is worth less than 20gp to aid you, should one exist. Whenever you make a saving throw, if you can imagine an item no bigger than 1 foot in any dimension that could help you in the situation and the DM approves, you pull it from your pouch. Roll 1d4 and add it to your saving throw result. If you succeed on the saving throw, you pull the item out of the pouch. The pouch may use this effect once and it regains use of this effect at dawn.


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