A-Bomb (5e Spell)
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|Casting time:||1 action|
|Components:||V, S, M (water, a piece of lead, and a pinch of pitchblende dust, all of which the spell consumes)|
Choose a willing construct you can see within range. A bomb streaks out towards a point of your choice within 120 of the construct and explodes in a 20-foot-radius sphere. Each creature in that area must make a Dexterity saving throw, taking 4d4 thunder damage and being splashed in acid on a failed save, or taking half as much thunder damage and not being splashed on a success. When splashed with acid, a creature takes an additional 2d6 acid damage, and nonmagical armor worn by the target is partly dissolved and takes a permanent and cumulative -1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the range of the bomb increases by 10 feet and the thunder damage increases by 1d4 for each level above 3rd.
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