OGC:Magical Weapon Enhancements

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Back to Open Game ContentEquipment

Magical Weapon Enhancements: Non-epic magical special abilities that can be used to enhance weapons in a variety of ways.

D&D 3e Magical Weapon Enhancements

Magical Weapon Enhancements Market Price CL Aura School Prerequisites


D&D 3.5e Magical Weapon Enhancements

Magical Weapon Enhancements Market Price CL Aura School Prerequisites
Blood Drinking (3.5e Equipment) +1 bonus 5 Faint Conjuration Craft Magic Arms and Armor, form bloodstone
Clinging (3.5e Equipment) +1 bonus 5 Faint Transmutation Craft Magic Arms and Armor, animate net
Tentacle Rope (3.5e Equipment) +1 modifier 3 Faint Transmutation Craft Magical Arms and Armor, animate rope
Thought Disruption (3.5e Equipment) +1 modifier 5 Faint Enchantment Craft Magic Arms and Armor, daze, hold person

D&D 5e Magical Weapon Enhancements

Magical Weapon Enhancements Rarity Type

d20 Modern Magical Weapon Enhancements

Magical Weapon Enhancements Purchase DC CL Aura School Prerequisites



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