Failure (3.5e Spell)
From D&D Wiki
This material is published under the OGL 1.0a. |
Enchantment (Compulsion) [Mind-Affecting] | |
Level: | Tarot 2 |
---|---|
Components: | V, F |
Casting time: | 1 standard action |
Range: | Medium (100ft + 10ft/level) |
Area: | All living creatures within a 15ft radius |
Duration: | Concentration |
Saving Throw: | Will Negates |
Spell Resistance: | Yes |
This spell creates a sense of utter despair in the target creatures. If the targets fail their saving throws, they receive a -1 morale penalty to saving throws, initiative rolls, attack rolls, skill checks, ability checks and damage rolls.
In addition, the affected creature must make a Wisdom check (DC equals 1O + caster's level) in order to begin a new course of action. For example, an affected target can continue to fight without needing to roll, but if she chooses to flee, she must make a Wisdom check. If she fails the check, she deems the action too prone to failure and will continue fighting instead.
Failure negates success.
Arcana
This spell can only be cast using 5 of Pentacles as a focus.
Back to Main Page → 3.5e Homebrew → Complex Special Ability Components → Spells → Tarot Mage