D&D Wiki has recently been upgraded, and the old skin is too far out of date to continue with. As such there are now a lot of issues. Please collect issues that you find at this page. — Blue Dragon

Minato (Shinobi World Supplement)

From D&D Wiki
Revision as of 15:20, 25 February 2021 by Ref3rence (talk | contribs)
Jump to navigation Jump to search

Minato Namikaze

Medium humanoid (Human), lawful good


Armor Class 18 (Natural Armor)
Hit Points 234 (36d8 + 72)
Speed 45 ft.


STR DEX CON INT WIS CHA
16 (+3) 18 (+4) 14 (+2) 16 (+3) 12 (+1) 12 (+1)

Saving Throws Dexterity +8, Constitution +6
Skills Acrobatics +8, Perception +5, Insight +5, Persuasion +6
Senses passive Perception 15
Languages Common
Challenge 12 (8,400 XP)


Chakra. Minato has 35 chakra points which he can expend. All chakra points are regained at the end of a long rest.

Evasion. When Minato is targeted by an effect that allows him to make a Dexterity saving throw to take half damage on a success, he takes no damage on a success and half damage on a failure.

ACTIONS

Multiattack. Minato can make 2 Kunai attacks.

Kunai. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) magical slashing damage.

Kunai Throw (0+ Chakra). Ranged Weapon Attack: +7 to hit, range 30/60 ft., one target. Hit: 6 (1d4 + 4) magical piercing damage. He can throw one additional kunai per chakra point spent up to 3. On a hit, it leaves a Flying Raijin seal on the space it hit on.

Rasengan (10 Chakra). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 1 (2d10 + 3) bludgeoning damage + 11 (2d10) force damage and the target must succeed a DC 15 Strength saving throw. On a failure, they are pushed 20 feet away from Minato.

Summoning Jutsu (4+ Chakra). Minato summons one of the Toads of Mount Myuboku underneath him, spending an amount of chakra equal to twice the summoned creature's CR.

Reaper Death Seal (20 Chakra). Minato and another creature become paralyzed and must make 1 death saving throw at the end of each of their turns, applying all the effects succeeding and failing death saving throws incur. Regardless of the outcome, Minato dies and the target loses their ability to cast spells or jutsu.


LEGENDARY ACTIONS

The Minato can take 5 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Minato regains spent legendary actions at the start of its turn. He can also use them during his turn.

Flying Raijin (2 Chakra). Minato instantly teleports to any place bearing a Flying Raijin seal.

Minato_becomes_hokage.png
Minato in his Hokage robes, Source [[1]].

Hokage of the Hidden Leaf Village, Student of Jiraiya the Brave, and father of Naruto Uzumaki, Minato Namikaze is one of the most legendary shinobi of all time, mostly for his mastery and regular use of the Flying Raijin jutsu. He is capable of entering Sage Mode for 1 minute after meditating for 1 minute. Shortly before his death, he sealed half the Nine-Tails inside himself, technically making him a Jinchuriki and allowing him to enter Kurama Chakra Mode after being resurrected thanks to having ample time in the afterlife to befriend him, since being sealed by the Reaper Death Seal kept the half of Kurama inside him from resurrecting on its own.


Back to Main Page5e HomebrewCreatures

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Naruto franchise, and/or include content directly affiliated with and/or owned by Shōnen Jump. D&D Wiki neither claims nor implies any rights to Naruto copyrights, trademarks, or logos, nor any owned by Shōnen Jump. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png

Back to Main Page5e HomebrewCampaign SettingsShinobi World