Shape (5e Race)
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Shapes
Physical Description
A shape is a humanoid being that has no neck, any shape floating above where the neck would be, and a body the color of their shape head. They come from Paradise from a game called Just Shapes & Beats.
History
All of Shape-kind comes from a tree in Paradise that nobody really knows where it came from.
Society
Society is very peaceful in Paradise. Every shape in Paradise (or just wherever) usually lives isolated as if they were in a rural area. They usually don't expect visitors unless scheduled.
Shape Names
Most, if not, all shape names are based on the colors they are and their names are mostly gender neutral.
Names: Cinnabar, Crimson, Tangerine, Butterscotch, Gold, Goldenrod, Shamrock, Teal, etc.
Shape Traits
Humanoid beings from Just Shapes & Beats' Paradise.
Ability Score Increase. Your Constitution score increases by 2 and your Intelligence score increases by 1.
Age. Their lifespan is usually around 110 years. Just a little more than humans.
Alignment. Shapes are ALMOST never neutral. They are USUALLY lawful or chaotic.
Size. Your size is Medium
Speed. 30 ft.
Normal vision 60 ft.. It is what it is. Quite literally.
[Your attack]. [Attack's description]
Languages. You can speak, read, and write Common and two other languages of your choice.
Corrupted Shapes
Shapes can still be corrupted, but now the corruption is pretty harmless and can't spread unless the person who is before the corruption is willing to be corrupted. All corrupted shapes are either purified by choice, or got their personality back and uses the corruption for cosmetics. Also, if you are a corrupted shape, you pretty much need to be a exact or similar shade of the #FF2071 color.
Attacks
Shapes can have attacks of their choice depending on their class and can (probably) be useful in some situations.
Black Holes(or replace black with your shape's color)
Black Holes are places on the battlefield that inflate or fill in their space. ([static.wikia.nocookie.net/justshapesandbeats/images/5/5b/Black_hole.gif/revision/latest?cb=20181219153319 Click here to see what I mean if you don't play JSAB]) Choose a place to put the 10 ft by 10 ft attack on. If anything is occupying the space inside the small area on the next turn, the creature inside will take (if you are level one) 1d4 psychic damage, but (if you are level two or above) the creature will instead take (your level)d4 psychic damage-(your level)(damage cannot go below 2(at level 2), 3(at level 3), 4(at level 4), etc.)
Pulse Bombs
Pulse Bombs are like, well, bombs! Choose a space to place your bomb(The bomb is only occupies 5 ft). On the next turn, anything within a 25 ft radius (except for allies) gets blown up with 1d8 (plus an extra d8 at levels 4, 6, 8, etc.) force/psychic damage(whichever one is more fitting for a bomb for you).
(working on more attacks)
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