True Level (5e Spell)
From D&D Wiki
Revision as of 13:14, 2 January 2021 by 2600:1700:85d2:20:18cd:1834:6b45:43d (talk) (Cantrip is of reasonable balance now, considering that it requires concentration and only gives advantage to checks and saves made to 'maintain its balance' (presumably like preventing from being knocked prone))
Divination cantrip | |
Casting time: | 1 action |
---|---|
Range: | Touch |
Components: | V, S, M (a gyroscope) |
Duration: | Concentration, up to 1 minute |
Touch a creature, giving it the mightiest sense of balance in the universe for a hot minute.
Until the end of the duration, the creature always knows which way is up, and has advantage on Dexterity checks and saving throws made to maintain its balance.
Back to Main Page → 5e Homebrew → Spells → Bard
Back to Main Page → 5e Homebrew → Spells → Sorcerer
Back to Main Page → 5e Homebrew → Spells → Wizard