Solid Darkness (5e Spell)

From D&D Wiki

Revision as of 13:47, 18 December 2020 by Geodude671 (talk | contribs) (Script-assisted: Marking as abandoned all edition-specific pages with needsbalance or stub and no edits for at least 1 year)
Jump to: navigation, search
Recycle.png This page was marked as abandoned on 12:47, 18 December 2020 (MST) because: Issue(s) unaddressed for over a year. (discuss)

If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be proposed for deletion.

Edit this Page | All abandoned pages

Scales.png This page is of questionable balance. Reason: The mechanics are not working. Any item is not playable. Making a focus check doesn't make any sense, and an action to use this isn't a reaction.


You can help D&D Wiki by better balancing the mechanics of this page. When the mechanics have been changed so that this template is no longer applicable please remove this template. If you do not understand balance please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing balance

Enchanted Component
4th-level necromancy
Casting time: 1 action
Range: Self (5 foot cube)
Components: a necklace, object, or item
Duration: focus, up to 1 round


Target enchants a necklace, object, or item they are holding with a magic symbol. The symbol can be seen on the object and replaces any symbol previously on it. When an enemy attacks, you can roll 1D6, and the object glows a faint white glow, illuminating a 5 inch cube, and letting the creature take half as much damage on a 6. The spell is broken if the object is knocked off of the creature, broken, shattered, or removed from their body and/or clothing. The force field cannot be seen with dark vision, and cannot be detected with detect magic. Players will notice a dark presence if Detect good and evil is used while the spell is in effect.

0.00
(0 votes)

Back to Main Page5e HomebrewSpellsWarlock

Home of user-generated,
homebrew pages!


Advertisements: