Nurture (5e Spell)
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1st-level Enchantment (ritual) | |
Casting time: | 1 minute |
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Range: | Touch |
Components: | V,S |
Duration: | 1 minute |
You can infuse a beast or plant with vitality. When you cast this spell, choose one of the following effects:
- Target plant or beast creature is cured of the poisoned condition, and has advantage on saving throws against being poisoned for the duration of the spell.
- Target plant or beast creature gains temporary hit points equal to 1d4 + your spellcasting modifier for the duration of the spell.
- Target noncreature plant regains all of its hit points, and gains resistance to nonmagical bludgeoning, slashing, and piercing damage for the duration of the spell.
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