The Visceral Flesh (5e Subclass)
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The Visceral Flesh
Warlock Subclass
You have made a pact with an extraplanar entity formed of and fueled by the fears of mortals; your patron is associated with the fear of mutilation, cannibalism, butchering, and being treated as an animal sent for the slaughter. This entity is usually unable or unwilling to influence the material plane beyond granting supernatural abilities to those it believes will provide even more fear that it may feed on. If it has chosen you, it either believes you will make the fear of being eaten widespread, or that you yourself will develop into a source of this fear.
- Expanded Spell List
The Visceral Flesh lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Level | Spells |
---|---|
1st level | grease, speak with animals |
2nd | enlarge/reduce, locate animals or plants |
3rd | mass healing word, slow |
4th | stoneskin, dominate beast |
5th | hold monster, awaken |
- Body builder
Starting at 1st level, your patron takes an interest in developing you into the perfect physical specimen. After you complete a long rest, choose between a +1 bonus to Strength, Dexterity, or Constitution checks. You can change this bonus by completing another long rest.
- Meat is Meat is Me
Starting at 6th level, you have started to expand your definition of meat to include yourself. As an action, you can deal 4d4 slashing damage to yourself, carving out a chunk of edible meat. At the end of your next turn, you regain all hit points lost due to this damage, plus an additional 1d2. You can use this feature again after 10 minutes.
- Stun, Flense, Tenderize
Starting at 10th level, you are skilled at butchering and preparing meat in all its forms. When you make a successful melee attack, you may use your bonus action to cause one of the following effects based on the type of damage: if piercing, the target must succeed a DC 10 Constitution save at the beginning of each of its turns or become incapacitated; if slashing, the target must complete a long rest in order to regain the hit points the attack dealt; if bludgeoning, the target has disadvantage on Strength checks. A creature can only have 1 of these effects on it at once, and the effect ends if the target regains the hit points dealt by the attack.
- Meat Grinder
Starting at 14th level, you become vulnerable to slashing, piercing, and bludgeoning damage. You regain any hit points lost due to these forms of damage at the end of your turn, unless you are reduced to 0 hit points before then.
Your Pact Boon
Each Pact Boon option produces a special creature or an object that reflects your patron's nature.
Pact of the Chain.The Visceral Flesh causes familiars to become ravenous, gorging themselves whenever possible. Their default form tends to be a mammal.
Pact of the Blade.Your weapon could appear clean and industrial, or crude and bloody. Either way, its nature as a tool of slaughter is likely obvious.
Pact of the Tome.The Book of Shadows given to you by your patron could resemble a bloodstained cookbook, the arcane knowledge held inside presented as recipes.
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