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This page was marked as abandoned on 19:27, 12 June 2020 (MDT) because: Issue(s) unaddressed for over a year. (discuss)
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This page is incomplete and/or lacking flavor. Reason: Incomplete. Categories need completing. See 5e SRD:Raise Dead to see what mechanics are missing. Its unclear what "benefits and hinderances of being an undead" means, since this is established on a creature-by-creature basis.
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Raise dead creature
5th-level Necromancy
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Casting time:
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1 action
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Range:
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Touch
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Duration:
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72 hours
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You can target a medium or tiny beast that has died in the past 15 days. This resurrected creature has a telepathic link with you. The creature has 1 hit point, and is cured of all non-magical diseases, not replacing limbs and if the creature is missing any vital organs, the spell automatically fails. The creature has a -4 penalty to hit, attack, and all checks.
At Higher Levels. decrease stat penalty for each spell slot above 5. If spell is used at ninth level spell slot, duration is permanent, until creature or caster dies.
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